This was a four player game I created and designed that simulates (but exaggerates) the stress and pressure of succeeding in art school. It is meant to be a fun spin on the stereotype of art students putting more meaning into their work than there actually was intended to elevate themselves.
Each round, three players play as a the students and one player plays as the teacher. Each player creates three unprompted drawings in the beginning of the game; when the teacher draws a prompt, the students must choose a drawing they made and try to 'bullshit' an artist's statement to make their drawing relevant to the prompt. The teacher chooses the most "profound" piece!
Below is the manual:
Final Playtesting in class: